Skip to content

Comics! Games! Anthropology!

Not in that order.

  • Home
  • About
  • Comics Page
  • Dr. Keith Chan’s Professional Links & Curriculum Vitae

AnVRopomotron 1.1.5 Update Notes

March 15, 2021March 14, 2021 admin0 comment
Gold model of the hovering WebXR trophy on a gray pedestal, with a thumbs-up hand next to it

It’s a big update as I’ve been stockpiling changes due to things happening around the museum. See it now or read on for the changes. AnVRopomotron won Education Experience of the Year at the inaugural WebXR Awards! What a huge honor. My prize is a custom trophy model with an… Read more“AnVRopomotron 1.1.5 Update Notes”

anthropologyanvropomotron, blender, vr

AnVRopomotron 1.1.4 Update Notes

January 21, 2021January 20, 2021 admin0 comment

A new semester is here and ahead of it are the latest additions to AnVRopomotron. See it now or read on for details on the changes. Upgraded to A-Frame 1.1.0 Upgraded A-Frame Extras. The motion controls are now confidently on the left hand. Before, they were on whichever hand loaded… Read more“AnVRopomotron 1.1.4 Update Notes”

anthropologyanvropomotron, vr

AnVRopomotron 1.1.3 Update Notes

December 1, 2020December 1, 2020 admin0 comment

An update to greet my students at the end of the semester with some additions to Grab Lab and Scale Model Hall. Check it out here or read on. A female eastern lowland gorilla joins the male and mouse lemur display. The male was the first model I made and… Read more“AnVRopomotron 1.1.3 Update Notes”

anthropologyanvropomotron, vr

Making Models, part 2

November 23, 2020November 28, 2020 admin1 Comment

For posterity and possible help for others, here are some notes on the second wave of models that I made. The first part is here. Lar Gibbon Gibbons are known to be specialized brachiators, using their arms to propel themselves under their support, so I knew that the gibbon has… Read more“Making Models, part 2”

anthropologyanvropomotron, vr

AnVRopomotron 1.1.2 Update Notes

October 7, 2020December 1, 2020 admin0 comment

A nice autumn update is here with a new burial to examine and miscellaneous features! Check it out here or read on. Something changed with A-Frame from 0.9x to 1.0.4 where now if I rotate a model, its collision box will now move along with it. This allows me to… Read more“AnVRopomotron 1.1.2 Update Notes”

anthropologyanvropomotron, vr

AnVRopomotron 1.1.1 Update Notes

August 31, 2020 admin0 comment

See it here or read on. Scale Model Hall and VR Grab Lab each got a thing! Various fixes also abound. Proconsul walks on a big branch into the scene! I took the rhesus monkey and conformed it to Proconsul proportions. It was probably a bit easier than making it from… Read more“AnVRopomotron 1.1.1 Update Notes”

anthropologyanvropomotron, vr

AnVRopomotron 1.1 Update Notes

July 6, 2020October 5, 2020 admin0 comment

We’re skipping straight to 1.1 with a lot of improvements. More tarsier! Poses 2 and 3 show stages of a leap and pose 4 shows the result of a successful pounce. Tarsier 1 also updated with a longer tail. A small new wing has opened up in the Scale Model Hall,… Read more“AnVRopomotron 1.1 Update Notes”

anthropologyanvropomotron, vr

AnVRopomotron 1.0.5 Update Notes

April 29, 2020April 29, 2020 admin0 comment

A new version is here with some improvements I’m pretty proud of. Visit AnVRopomotron! 1.0.5 (04/29/2020) The Philippine tarsier has clung to the Scale Model Hall! This is one of my favorite primates and a representative of one of the big primate lineages. The tarsier is modeled in ‘classic pose,’ holding… Read more“AnVRopomotron 1.0.5 Update Notes”

anthropologyanvropomotron, vr

Making Models

March 2, 2020February 23, 2020 admin0 comment

One half of AnVRopomotron used photogrammetric scans that others have made, but the Scale Model Hall half is mostly my own creation. When I was just getting started with A-Frame, I experimented with building models just from primitive shapes, but concluded that learning low-poly style modeling was an attainable and… Read more“Making Models”

anthropologyanvropomotron, blender, vr

AnVRopomotron: The Origin

February 2, 2020January 31, 2020 admin0 comment

Over the last semester, I’ve been working on a virtual reality anthropology experience called AnVRopomotron. Getting the site to release involved a lot of learning in different areas. This is the start of a series of posts about the challenges I went through to get to make something I thought… Read more“AnVRopomotron: The Origin”

anthropology3d modeling, anvropomotron, blender

Posts navigation

Page 1 Page 2 … Page 42 Next →

Tweets @drkeithcchan

Search for:

Tags

24hourcomics anthropology anthropomotron anvropomotron archaeology art blogging cats chantastisoft comics computers crafts dissertation games gradschool internet Keeley macs midmococo movies MU news personal peru perversion photos programming rant rock band saa school science selective pressure statistics teaching tech tips toys travel Uncategorized vr webcomics webdesign whut writing

Archives

My Links

  • DeviantART
  • Facebook
  • Flickr
Copyright © All Rights Reserved.
Powered by WordPress | Blue Planet by Nilambar
Go to top