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	<title>Comments for Comics! Games! Anthropology!</title>
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	<description>Not in that order.</description>
	<lastBuildDate>Mon, 22 Apr 2013 15:00:42 +0000</lastBuildDate>
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		<title>Comment on Day 2 by Slow and Steady Upgrades Win the Race &#171; Comics! Games! Anthropology!</title>
		<link>http://keithcchan.com/2013/01/day-2.html/comment-page-1#comment-3071</link>
		<dc:creator>Slow and Steady Upgrades Win the Race &#171; Comics! Games! Anthropology!</dc:creator>
		<pubDate>Mon, 22 Apr 2013 15:00:42 +0000</pubDate>
		<guid isPermaLink="false">http://keithcchan.com/?p=563#comment-3071</guid>
		<description><![CDATA[[...] taking care of the little details like making sure the internal software is up to date. I saw that since last time, Phonegap has jumped up a few version numbers so I made a goal of running my app with the latest [...]]]></description>
		<content:encoded><![CDATA[<p>[...] taking care of the little details like making sure the internal software is up to date. I saw that since last time, Phonegap has jumped up a few version numbers so I made a goal of running my app with the latest [...]</p>
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		<title>Comment on Keeley: Comic Hero Extraordinaire #4 is Done!!! by Keeley: Comic Hero Extraordinaire #4 is Out! &#171; Comics! Games! Anthropology!</title>
		<link>http://keithcchan.com/2012/12/keeley-comic-hero-extraordinaire-4-is-done.html/comment-page-1#comment-2525</link>
		<dc:creator>Keeley: Comic Hero Extraordinaire #4 is Out! &#171; Comics! Games! Anthropology!</dc:creator>
		<pubDate>Wed, 27 Feb 2013 15:30:10 +0000</pubDate>
		<guid isPermaLink="false">http://keithcchan.com/?p=557#comment-2525</guid>
		<description><![CDATA[[...] Keeley: Comic Book Hero Extraordinaire issue 4 is out! When we last heard about it, I had sent it to my digital printer of choice, Ka-Blam.com. The copy I got was good, but I had to [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Keeley: Comic Book Hero Extraordinaire issue 4 is out! When we last heard about it, I had sent it to my digital printer of choice, Ka-Blam.com. The copy I got was good, but I had to [...]</p>
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		<title>Comment on Day 11: Proposed Anthropomotron Additions List by Day 21: Baby Steps &#171; Comics! Games! Anthropology!</title>
		<link>http://keithcchan.com/2013/01/day-11-proposed-anthropomotron-additions-list.html/comment-page-1#comment-2188</link>
		<dc:creator>Day 21: Baby Steps &#171; Comics! Games! Anthropology!</dc:creator>
		<pubDate>Wed, 23 Jan 2013 05:02:54 +0000</pubDate>
		<guid isPermaLink="false">http://keithcchan.com/?p=568#comment-2188</guid>
		<description><![CDATA[[...] I wanted to ease myself into working on Anthropomotron. I completed one of the easiest changes in my list: Ruff et. al (2005) equations replace Ruff et. al (1997) ones for body mass estimation using [...]]]></description>
		<content:encoded><![CDATA[<p>[...] I wanted to ease myself into working on Anthropomotron. I completed one of the easiest changes in my list: Ruff et. al (2005) equations replace Ruff et. al (1997) ones for body mass estimation using [...]</p>
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		<title>Comment on Day 2 by Day 11: Proposed Anthropomotron Additions List &#171; Comics! Games! Anthropology!</title>
		<link>http://keithcchan.com/2013/01/day-2.html/comment-page-1#comment-2107</link>
		<dc:creator>Day 11: Proposed Anthropomotron Additions List &#171; Comics! Games! Anthropology!</dc:creator>
		<pubDate>Fri, 11 Jan 2013 19:14:12 +0000</pubDate>
		<guid isPermaLink="false">http://keithcchan.com/?p=563#comment-2107</guid>
		<description><![CDATA[[...] on Anthropomotron since day 2 has focused mostly on the planning stages. Based on literature review and input from fellow [...]]]></description>
		<content:encoded><![CDATA[<p>[...] on Anthropomotron since day 2 has focused mostly on the planning stages. Based on literature review and input from fellow [...]</p>
]]></content:encoded>
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		<title>Comment on How to Drive in Snow by How to Walk on Snow and Ice &#171; Comics! Games! Anthropology!</title>
		<link>http://keithcchan.com/2012/12/how-to-drive-in-snow.html/comment-page-1#comment-2096</link>
		<dc:creator>How to Walk on Snow and Ice &#171; Comics! Games! Anthropology!</dc:creator>
		<pubDate>Thu, 10 Jan 2013 16:06:43 +0000</pubDate>
		<guid isPermaLink="false">http://keithcchan.com/?p=560#comment-2096</guid>
		<description><![CDATA[[...] driving, walking on snow or ice presents a few challenges not seen in normal movement. My advice can be [...]]]></description>
		<content:encoded><![CDATA[<p>[...] driving, walking on snow or ice presents a few challenges not seen in normal movement. My advice can be [...]</p>
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		<title>Comment on Next: Anthropomotron 2.0! by admin</title>
		<link>http://keithcchan.com/2013/01/next-anthropomotron-2-0.html/comment-page-1#comment-2038</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Wed, 02 Jan 2013 17:48:41 +0000</pubDate>
		<guid isPermaLink="false">http://keithcchan.com/?p=562#comment-2038</guid>
		<description><![CDATA[The app version should work without the internet. Getting the internet version to work without a connection is on the wishlist!]]></description>
		<content:encoded><![CDATA[<p>The app version should work without the internet. Getting the internet version to work without a connection is on the wishlist!</p>
]]></content:encoded>
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		<title>Comment on Next: Anthropomotron 2.0! by Kristina Killgrove</title>
		<link>http://keithcchan.com/2013/01/next-anthropomotron-2-0.html/comment-page-1#comment-2037</link>
		<dc:creator>Kristina Killgrove</dc:creator>
		<pubDate>Wed, 02 Jan 2013 16:48:33 +0000</pubDate>
		<guid isPermaLink="false">http://keithcchan.com/?p=562#comment-2037</guid>
		<description><![CDATA[Could you make Anthropomotron work without internet access?  I tried it a couple times on my iPad when I wasn&#039;t connected, and it didn&#039;t work.  Just curious if it&#039;s possible (or if it&#039;s just my wonky iPad that&#039;s the issue).]]></description>
		<content:encoded><![CDATA[<p>Could you make Anthropomotron work without internet access?  I tried it a couple times on my iPad when I wasn&#8217;t connected, and it didn&#8217;t work.  Just curious if it&#8217;s possible (or if it&#8217;s just my wonky iPad that&#8217;s the issue).</p>
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		<title>Comment on Data Compare-o-Matic &#8211; Double Entered Data Comparison in Excel by Introducing Data Compare-o-Matic! &#171; Comics! Games! Anthropology!</title>
		<link>http://keithcchan.com/professional/data-compare-o-matic/comment-page-1#comment-1921</link>
		<dc:creator>Introducing Data Compare-o-Matic! &#171; Comics! Games! Anthropology!</dc:creator>
		<pubDate>Mon, 03 Dec 2012 20:10:41 +0000</pubDate>
		<guid isPermaLink="false">http://keithcchan.com/?page_id=547#comment-1921</guid>
		<description><![CDATA[[...] So that is how Data Compare-o-Matic came to be. Unlike Copy-o-Matic, which does one thing one specific way, I think Data Compare-o-Matic has utility beyond our research project so I am making it publicly available. You can download it on its own special page on my website. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] So that is how Data Compare-o-Matic came to be. Unlike Copy-o-Matic, which does one thing one specific way, I think Data Compare-o-Matic has utility beyond our research project so I am making it publicly available. You can download it on its own special page on my website. [...]</p>
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		<title>Comment on The Making of an Icon, Part 1 by Running on the iOS Treadmill &#171; Comics! Games! Anthropology!</title>
		<link>http://keithcchan.com/2012/05/the-making-of-an-icon.html/comment-page-1#comment-1480</link>
		<dc:creator>Running on the iOS Treadmill &#171; Comics! Games! Anthropology!</dc:creator>
		<pubDate>Mon, 25 Jun 2012 15:05:54 +0000</pubDate>
		<guid isPermaLink="false">http://keithcchan.com/?p=484#comment-1480</guid>
		<description><![CDATA[[...] icon size is now 1024 x 1024 pixels, the height of a non-retina iPad screen. When I made the Anthropomotron icons, I didn&#8217;t account for any future demand for higher resolution graphics, so I made them at 256 [...]]]></description>
		<content:encoded><![CDATA[<p>[...] icon size is now 1024 x 1024 pixels, the height of a non-retina iPad screen. When I made the Anthropomotron icons, I didn&#8217;t account for any future demand for higher resolution graphics, so I made them at 256 [...]</p>
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		<title>Comment on How to Gracefully -Give- Criticism by Anthropomotron for the iPad &#171; Comics! Games! Anthropology!</title>
		<link>http://keithcchan.com/2012/06/how-to-gracefully-give-criticism.html/comment-page-1#comment-1448</link>
		<dc:creator>Anthropomotron for the iPad &#171; Comics! Games! Anthropology!</dc:creator>
		<pubDate>Thu, 21 Jun 2012 15:06:28 +0000</pubDate>
		<guid isPermaLink="false">http://keithcchan.com/?p=497#comment-1448</guid>
		<description><![CDATA[[...] by Apple&#8217;s rejection of the Anthropomotron app, I looked into making it more iPad-y (iPaddy?). The first version I [...]]]></description>
		<content:encoded><![CDATA[<p>[...] by Apple&#8217;s rejection of the Anthropomotron app, I looked into making it more iPad-y (iPaddy?). The first version I [...]</p>
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